The attack uses your charisma for attack rolls. You regain hitpoints equal to the damage dealt by the attack. ![]() The attack deals necrotic damage equal to double your dark blood damage dice plus your charisma modifier. As an action you have the ability to make a bite attack against either a willing creature, a creature that is charmed or grappled by you, or a creature that is incapacitated or restrained. At 1st level you gain a pair of retractable fangs. Your vampiric resemblance is now showing. At level 20 it no longer reduces your hit point maximum. The weapon can be sheathed without the effect fading and lasts until your next long rest, you can only have this effect on 1 weapon at a time. At level 9, as long as you take the Blood of the hunter Unholy feature, you may add your charisma modifier to the damage. ( a) Scholar’s pack and Leather armor or ( b) a Dungeoneer’s pack and Leather armorĪs a bonus action at 1st level you bite your hand and smear your blood onto a weapon (or if in the possession of the claws fighting style you stain your nails in blood), upon doing so reduce your maximum HP by your character level and your weapon now deals an additional damage die (see table) of necrotic damage.( a) Hooded Cloak or ( b) Wide brimmed hat and a cloak.( a) Fine Clothes or ( b) Common Clothes. ![]() You start with the following equipment, in addition to the equipment granted by your background: Hit Dice: 1d8 per Night Blood level Hit Points at 1st Level: 8 + Constitution modifier Hit Points at Higher Levels: 1d8 (or 5) + Constitution modifier per Night Blood level after 1stĪrmor: Light Armor, Medium Armor Weapons: Simple Weapons, Martial Weapons Tools: Disguise Kit Saving Throws: Wis, Cha Skills: Choose three from: athletics, acrobatics, arcana, history, insight, perception, intimidation, deception, persuasion, stealth If you are making a more magic oriented Night Blood you might prioritize Cha and Dex.Īs a Night Blood you gain the following class features. If you are making a more melee oriented Night Blood perhaps prioritize Dex and Str while still keeping your Cha up there as to remain a capable spell caster. When making a Night blood one should think of what kind of play style you are looking to give your character, as the Night blood can specialize in both magical and physical abilities or use a mixture of each. The origin of this strange blood-line is all but unknown as they are few and far between, and how they spread their affliction is practically unknown as even among Vampires they are rare. They are the Night Bloods beings who are in many ways identical to Vampires, and who are at times considered one and the same. Tilting her head back she smiles with crimson eyes glowing as she looks into the gleaming moon. In the end the Nightblood stands victorious, his wounds giving off smoke where the cleric's holy magic seared his flesh.Ī girl walks through the woods at night while a group of bandits begin to surround her from the shadows, she has always known they were there. Tossing his cup aside the Night-Blood rises from his seat, both move in a blur as light and shadow clash. A man sits upon an ebony throne swirling a cup of red liquid in his black nailed hand, from outside a wolf howls and into his room a cleric radiating holy magic strides.
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